Game Notes #27: May 10, 2020
May. 10th, 2020 09:37 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
GAME NOTES #27: May 10, 2020—
Huzzah, we have finished our fourth campaign! And what twists and turns it took! Our public registration is also still going, with our first batch already processed and filtering in through the Player and Character intros. We are now on our big break so everyone is free to chill until the next campaign. We also have three new big features being introduced, so please read through!
Huzzah, we have finished our fourth campaign! And what twists and turns it took! Our public registration is also still going, with our first batch already processed and filtering in through the Player and Character intros. We are now on our big break so everyone is free to chill until the next campaign. We also have three new big features being introduced, so please read through!
§ schedule
Here is our current schedule:
We are now on BREAK so we can all relax and hope the Index doesn't catch on fire. For now the only heat anyone has to worry about is the summer months rolling in, bringing in warmer weather. We do have an event planned, but we're still working out the details and timing for it. As for the next campaign, it will likely begin in July and be a shorter 2-2.5 month campaign to end by early September. We have a couple of story ideas, but we are always open to suggestions!
( Game Notes #27 )
Here is our current schedule:
MAIN SCHEDULE |
5/10: BREAK |
5/17: Public Registration closes |
MOD NOTES SCHEDULE |
June: Game Notes #28 |
STORY CHECK SCHEDULE |
6/01: Monthly Check-in |
We are now on BREAK so we can all relax and hope the Index doesn't catch on fire. For now the only heat anyone has to worry about is the summer months rolling in, bringing in warmer weather. We do have an event planned, but we're still working out the details and timing for it. As for the next campaign, it will likely begin in July and be a shorter 2-2.5 month campaign to end by early September. We have a couple of story ideas, but we are always open to suggestions!
( Game Notes #27 )