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Forgotten Tales Mods ([personal profile] keeperoftales) wrote in [community profile] forgottentales_ooc2020-03-29 04:37 pm
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Workshop #5: April 2020

Workshop #5: April 2020—


§ instructions.

Welcome to Forgotten Tales storybook character essence workshop! Here players can come together and discuss what storybook characters they are considering for their character's essence, their new potential abilities, and even ask for help if you can't think of anything on your own.

Here are some things to keep in mind:

  1. Workshop participation is required for Registration as this basically takes the place of the traditional application form, as well as posting to the Test Drive. You don't have to post together at the same time (you can do one first and then the other), but they are needed eventually.

  2. Participation in the Workshop does not guarantee a spot on either Claims or Registration, but you will need it to keep a Claim so there's no harm in trying early. Feel free to look over previous Workshops.

  3. Make sure to check the Character Roster and Essence List to see if your choices are not already taken.

  4. The character and essence don't necessarily have to perfectly match, and all characters will inherit characteristics and themes from that particular storybook character. You are free to be creative and take elements from related works and variations (like Disney), but try to keep it central to the original version. Refer to the Character section of the Game Info as a refresher on how essences and their abilities work.

  5. Storybook characters can be from any work of literary fiction such as fairy tales, folklore, fables, nursery rhymes, classics, plays, mythos, legends, etc. They can be well-known or obscure, and origins must pre-date the 1950s.

  6. Because the game currently doesn't allow duplicate essences, list your top preference and any others you're considering, but also be open for other suggestions. And if you see someone else list one you are considering, list it, anyway! Anyone could change their mind. Just don't be salty or badger anyone about their choice, otherwise it's an automatic boot out the door. The goal is to try to not only match the best essence to the character, but also one that people can have fun with.

  7. Although you can only register one character, you can workshop multiple in case you are having difficulties in deciding who to pick.

  8. Public Registration will open May 3, but anyone with an invite and current players can register at any time. Claims will open April 26.

If you have any further questions about this or anything in general, comment to the Mod Thread.






§ form.

If you're ready, just fill out the following form and discuss away! One character per comment.

Player: Player ID w/ contact
Character: Character looking to bring in
Canon: (and canon point)
Age: (of the character)
Bio Blurb: Instead of a full written history, please link a wiki page AND provide a 1-2 paragraph summary of the character's backstory. If no wiki page is available, that's okay; you're free to link a write-up if you have one or feel like making one. The summary is more of an "at a glance" to help those not familiar to get a basic idea of who the character is and what they were doing in their canon. If it helps, pretend you're writing a blurb for a CR Meme. What key important things about your character's history would you want to point out to others?

Personality Blurb: You are free to link to anything pre-written such as an app for another game, but for our purposes you must include a 1-2 paragraph blurb highlighting the main elements of the character's personality. If it helps, pick out up to 5 vices and 5 virtues that you'd associate with them and just toss in a few sentences about it. Again, you can pretend you're writing a blurb for a CR Meme.

Preferred Essence(s): Have one or a couple already in mind? List them here! Include reasons why you are thinking about that particular essence and how you would work it with the character.
Looking For: Open to other ideas? What kind of storybook character would you be interested in? Things you're not interested in should also be mentioned.

Appearance: Any notable features both for the character in general and any appearance or style changes you may be considering to match their essence.

Abilities: Whether you have an essence in mind or not, talk about what kind of abilities you're hoping to recreate or gain while in game. Any weapons that are going to be regained or explored? What abilities or weapons are lost? Skills?

Quirks: Are you interested in gaining any quirks of the storybook character? Or do you already have one already in mind? Need suggestions from your list? A reminder that the current limit is one.

Goal: What do you hope to do while in game? This could range from just having fun with the setting to exploring new aspects of the character because of the setting.
Extra: Anything else you'd like to ask or talk about. Can be about the essences or just general ideas of what you'd like to hopefully play out.
Questions: Any other questions you might have.




Post away and go buzz about everyone else!

gwniver: smug (Here by the ancient castle wall)

Barley Lightfoot | Onward

[personal profile] gwniver 2020-03-29 11:07 pm (UTC)(link)
Player: Nyanka | [plurk.com profile] Nyanka
Character: Barley Lightfoot
Canon: Onward, before he goes to pick Ian up from school
Age: Approx. 19 years or so
Bio Blurb: (Wiki isn't that great, yet.) Contains some spoilers for the movie!

Once upon a time, Barley's world was full of magic and wonder... But magic was only available to people who were born with it and hard to master, so technology was invented and society moved on. Now his world looks a lot like a mix between our world, the 80's, and a D&D campaign.

Barley's dad died of terminal illness when he was a kid, leaving him to grow up with his mom and his younger brother. They did alright for a single parent family, but Barley never got closure from his dad since he was too scared of the hospital machines to say goodbye. Nevertheless, he carried on with his life- gaining an interest in the world that once was along the way. He's kind of hit a rut in his life post high school, and his loved ones would really appreciate it if he stopped thinking about the past (and his favorite RPG) and start thinking about his future.

Personality Blurb:
Barley is a rather bold person, always ready for to fearlessly take initiative. Unfortunately, his boldness is a double edged sword. He has a habit of not thinking through things before he does them, which has gotten him in trouble with the law more than once. It doesn't help that he's stubborn at times and always daydreaming about quests of yore- The past and the TRPG that was heavily inspired by the past. He's made so many mistakes people started thinking of him as a screw-up, a title he greatly resents.

Yet he's not trying to hurt anyone. He acts with the best intentions, be it protecting historical landmarks from being destroyed, not letting the past be completely forgotten, or looking out for his family. He encourages his brother in his own special way, and tries to be there for him when he needs it most. If he must choose between his own interests and the interests of his loved ones, his loved ones go first.

Preferred Essence(s): My first thought was Beowulf, but I'm open to suggestions.
Looking For: I know I want to pair Barley with the kind of character you'd find in the Hero's Journey structure, be it the Hero themself, the Trickster or the Mentor. This probably covers a really wide range... No wizards, though, that's Ian's thing.

Appearance: He's a blue elf who also looks like a nerdy frat boy. Has a celtic tattoo circling his upper left arm, and is seen with a cast on his right forearm.

Abilities: In canon, he doesn't really have any magic abilites. What he does have is knowledge on how fantasy tropes usually works based on his TRPG game and the past it was based on. He also knows how to McGyver an automobile together, seeing as he spent a lot of time working on his van, and it still functions despite being held together by duct tape and rope.

As for his essence, I would definitely give him the ability to fight with whatever weapon is associated with his essence. Like, maybe a sword for Beowulf. Again, open to suggestions.

Quirks: None that I can think of, this might change.

Goal: Two things: One, letting Barley experience a world like the one he's read about! The good and bad side, that is. Magic is nice, but he'll have to get used to the lack of modern conveniences like cassette players and gas stations. Second goal is for him to make some friends, and maybe even stumble upon a father figure of sorts.

Extra: I'm taking him from early canon so that I don't spoil anyone who hasn't seen the movie. After a month or so I plan to canon update.

Questions: N/A
turbodew: (I dunno)

[personal profile] turbodew 2020-04-04 07:13 pm (UTC)(link)
OK! Now that I have watched the movie, Beowulf is a good choice for Barley.

Another ability he could have is to swim no matter what he's wearing - even if that's a full suit of armor. And perhaps he could just summon a weapon, any weapon he can think of (kind of in the KH/FF13 style). He could also have superstrength as the poem mentions tearing Grendel's arm off with his bare hands.

As for quirks, perhaps it could be something like "always a hero but never The Hero". Which is kind of how Barley is in the movie too. Always eager to step up to a fight to protect but never claiming any credit it might earn him.
gwniver: Scheming (hear my prayer)

[personal profile] gwniver 2020-04-05 02:00 am (UTC)(link)
Those are some awesome suggestions! Though I should probably limit what kind of weapons he can summon at first before he ends up with 12 Cursecrushers on accident or something... Though now that I think of it, equiping him with a sword like the Cursecrusher that is super effective against monsters would be neat. And would that mean his clothes never get wet?

As for the quirk... Yeah, wouldn't it be redundant if he's already like that?
Edited 2020-04-05 02:04 (UTC)
turbodew: (Um hold up what?)

[personal profile] turbodew 2020-04-05 03:03 am (UTC)(link)
Yeah, maybe he can only summon them one at a time and has to switch it out in order to get something different. It could mean his clothes never get wet!

Hm well, Barley may be willing to do that for his family but this could encompass everyone else too.
gwniver: (Here in the spotlight)

[personal profile] gwniver 2020-04-05 03:59 am (UTC)(link)
That sounds like a good balance, thanks.

Hm... That might sound like a good idea, but maybe extend it to people he has good CR with instead of just anyone? That seems to make more sense to me.