A young man from Japan of the early 2000s. He and his younger brother Mokuba were orphaned at an early age, and they remained at the orphanage for some time because most prospective parents were only interested in adopting the young prodigy Seto, not the wild child Mokuba. When the wealthy CEO of a weapons corporation visited the orphanage for a PR op, Seto saw his opportunity and forced the man to adopt them together with some trickery on his part. This came at a high cost: Gozaburo Kaiba was a cruel and abusive man, and conditioned Seto into a cold and calculating corporate type worthy of taking his place, with one motto: win or die.
After losing an important match and his prized dueling title, Kaiba's singular goal became taking revenge on the one responsible. He clashed with his new rival, the spirit of an ancient pharaoh, time and time again. And at times, the safety of the city hinged on their card duels. Kaiba used his vast wealth and position as new CEO to gain every advantage he could, but never quite overcame his rival's strength. In the end, the pharaoh departed for the afterlife without Kaiba ever achieving a win...and that fact became his new driving motivation to do the impossible: pierce the veil of death and face the pharaoh again.
Personality Blurb:
Seto Kaiba is...extraordinarily difficult to get along with. He's been isolated in his position as CEO for so long, cold and closed-off to protect himself from those who would attack him and his brother. Add to that his innate gift for computer systems and mathematics and he's really high on his own genius, with little patience for those he deems ignorant. Which is, let's be honest, almost everyone.
He's been ingrained with a compulsion to be recognized as the best, which makes him a fierce competitor. Put any contest or game in front of him and he'll immediately start cooking up strategies to win, complete with insults for the opponents he deems unworthy (which is, let's be honest, almost everyone). His style in dueling is to crush the opponent as fast as possible.
While his kinder side is buried deep, it'd be an exaggeration to say he has zero redeeming qualities. He's notably kinder to children, especially orphaned children and those who remind him of his beloved brother, and has been known to give the orphans free admission to his theme park. There are also certain moral lines he won't cross: he doesn't consider it fun to defeat a severely disadvantaged opponent, hates those who prey on the helpless, and has a particular contempt for abusive (step)parents.
Preferred Essence(s): No clue. Looking For: I honestly don't know. All I do know is that I'd prefer that greed isn't a defining part of his essence...because while it is part of him, it doesn't define him.
Appearance: He's a rather tall human, and tends to wear large trenchcoats that make his profile more impressive and intimidating. His proportions are kind of out of whack, and that could be fun to play with...
Abilities: He's a brilliant strategist, doing especially well with games of skill. If there's any way he can summon small creatures or gain them as allies, that would be choice as well. He has no canon supernatural abilities of note.
Quirks: None in mind at the moment, but possibly a small one depending on the essence...
Goal: He needs to learn how to be human. That means getting along, even if he's not going to be best buds with everyone. Extra: N/a Questions: N/a
seto kaiba | yu gi oh duel monsters
Character: Seto Kaiba
Canon: Anime, 4kids version, post-canon
Age: 18
Bio Blurb: (optional: Wiki.)
A young man from Japan of the early 2000s. He and his younger brother Mokuba were orphaned at an early age, and they remained at the orphanage for some time because most prospective parents were only interested in adopting the young prodigy Seto, not the wild child Mokuba. When the wealthy CEO of a weapons corporation visited the orphanage for a PR op, Seto saw his opportunity and forced the man to adopt them together with some trickery on his part. This came at a high cost: Gozaburo Kaiba was a cruel and abusive man, and conditioned Seto into a cold and calculating corporate type worthy of taking his place, with one motto: win or die.
After losing an important match and his prized dueling title, Kaiba's singular goal became taking revenge on the one responsible. He clashed with his new rival, the spirit of an ancient pharaoh, time and time again. And at times, the safety of the city hinged on their card duels. Kaiba used his vast wealth and position as new CEO to gain every advantage he could, but never quite overcame his rival's strength. In the end, the pharaoh departed for the afterlife without Kaiba ever achieving a win...and that fact became his new driving motivation to do the impossible: pierce the veil of death and face the pharaoh again.
Personality Blurb:
Seto Kaiba is...extraordinarily difficult to get along with. He's been isolated in his position as CEO for so long, cold and closed-off to protect himself from those who would attack him and his brother. Add to that his innate gift for computer systems and mathematics and he's really high on his own genius, with little patience for those he deems ignorant. Which is, let's be honest, almost everyone.
He's been ingrained with a compulsion to be recognized as the best, which makes him a fierce competitor. Put any contest or game in front of him and he'll immediately start cooking up strategies to win, complete with insults for the opponents he deems unworthy (which is, let's be honest, almost everyone). His style in dueling is to crush the opponent as fast as possible.
While his kinder side is buried deep, it'd be an exaggeration to say he has zero redeeming qualities. He's notably kinder to children, especially orphaned children and those who remind him of his beloved brother, and has been known to give the orphans free admission to his theme park. There are also certain moral lines he won't cross: he doesn't consider it fun to defeat a severely disadvantaged opponent, hates those who prey on the helpless, and has a particular contempt for abusive (step)parents.
Preferred Essence(s): No clue.
Looking For: I honestly don't know. All I do know is that I'd prefer that greed isn't a defining part of his essence...because while it is part of him, it doesn't define him.
Appearance: He's a rather tall human, and tends to wear large trenchcoats that make his profile more impressive and intimidating. His proportions are kind of out of whack, and that could be fun to play with...
Abilities: He's a brilliant strategist, doing especially well with games of skill. If there's any way he can summon small creatures or gain them as allies, that would be choice as well. He has no canon supernatural abilities of note.
Quirks: None in mind at the moment, but possibly a small one depending on the essence...
Goal: He needs to learn how to be human. That means getting along, even if he's not going to be best buds with everyone.
Extra: N/a
Questions: N/a